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jacquesm
on Dec 30, 2014
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Saving a Project and a Company
I really don't envy you, there is absolutely no way I could consistently work this hard for 6 months at a stretch. Consider me impressed.
failrate
on Dec 31, 2014
[–]
At least in the video game industry (or my section), that is a typical stretch. I crunched in a similar capacity for about three years straight. The burnout level is pretty significant.
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