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Voxel Space (s-macke.github.io)
27 points by davikr 41 minutes ago | hide | past | favorite | 3 comments
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It's interesting that the color maps seem to have shadows "built in", so that you get a 3D bevel effect from just looking at the color map.

If you render columns instead of rows you can render near-to-far without a Y-buffer and with zero overdraw. :)

I really love this kind of articles, so much to learn.



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