Very interesting way to look at the topic. However, if I adopt that perspective, I come to the opposite conclusion.
Corporations are limited liability. It is expected that shareholders have distributed ownership in many companies.
For Starcraft rankings, the possibilities are -1 or +1. For investing, it's more like -1 to infinity. It's a distribution within those bounds. Increasing the likelihood of hitting that -1 roll of the dice is completely acceptable if it is counter-balanced by a greater average benefit at the long end of the tail.
Starcraft is different. Because there are only 2 outcomes (excepting draws), an increase in the chance of the -1 outcome necessarily comes with a decrease in the change of the +1 outcome. It would be more like a public company if they gave ranking bonuses for overkill of the opponent.
Corporations are limited liability. It is expected that shareholders have distributed ownership in many companies.
For Starcraft rankings, the possibilities are -1 or +1. For investing, it's more like -1 to infinity. It's a distribution within those bounds. Increasing the likelihood of hitting that -1 roll of the dice is completely acceptable if it is counter-balanced by a greater average benefit at the long end of the tail.
Starcraft is different. Because there are only 2 outcomes (excepting draws), an increase in the chance of the -1 outcome necessarily comes with a decrease in the change of the +1 outcome. It would be more like a public company if they gave ranking bonuses for overkill of the opponent.